πŸ’¨ Extra movement granted this turn (Dash active)

⏸️ NOT YOUR TURN

⚑ Reaction
Available

Click the status above to mark when you use your reaction

Common Reactions:

βš”οΈ Opportunity Attack - When enemy leaves your reach
πŸ›‘οΈ Shield - When hit by an attack (+5 AC)
✨ Counterspell - When enemy casts a spell
⚑ Absorb Elements - When hit by elemental damage
⏳ Ready Action - Use your readied action (if reserved)

You can use your reaction during other creatures' turns.

🀏 Simple Interaction

βš”οΈ Choose Action

βš”οΈ Attack

✨ Bonus Action

βœ… End Turn

  • πŸƒ Movement Unused
  • βš”οΈ Action Unused
  • ✨ Bonus Action Unused
  • 🀏 Interaction Unused

πŸƒ Move

Move up to your speed, before or after your action.

On your turn, you can move a distance up to your speed. You can use some of your movement before and after your action. For example, if you have a speed of 30 feet, you can move 10 feet, take your action, and then move 20 feet more.

πŸ’¨ Dash

Dash: move up to your speed again (uses Action)

When you take the Dash action, you gain extra movement for the current turn. The increase equals your speed, after applying any modifiers. With a speed of 30 feet, for example, you can move up to 60 feet on your turn if you dash.

Any increase or decrease to your speed changes this additional movement by the same amount. If your speed of 30 feet is reduced to 15 feet, for instance, you can move up to 30 feet this turn if you dash.

🀏 Simple Interaction

βš”οΈ Action

✨ Bonus Action

βš™οΈ Settings

Reset all turn state? This will clear your current progress.

Quick actions: Mark resources as used if you don't need them.